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I am a CG Generalist (2D, 3D, and VFX media)  with a strong traditional art background interested in video editing, VFX,  and creative art roles e.g., digital and 3D art.  My relevant formal education background includes a First Class Honours Animation and Visual Effects BA(Hons) degree from a UK government-recognized university.

 

As a multidiscipline artist I have made VFX and video edits for films and music videos; CGI-live action integration, photogrammetry, AOVs and EXR passes compositing, matte creation, rotoscoping, sound editing and synchronization etc. I have also made commercial digital art for screen consumption (NFTs, commissions) and print; books, playing cards, apparels, and other merchandise. And in my capacity as a 3D artist I have rendered animations for TV screen visualizations, created assets for games and film. Other supporting skill sets I developed along the way include AI (for image generation (texture), VFX tools, audio generation, transcribing), storytelling, and communication for effective collaborative work.

 

As I look forward to more challenges and experiences...I progressively upgrade my skill sets and techniques through experimentation and materials prepared by professionals around the world.

Software proficiency:

Software proficiency summary as of September, 2021.
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